REPLY Experimental Economics (SD6457)
SDMAIL John Sterman
jsterman at MIT.EDU
Fri Jun 1 06:12:36 CDT 2007
Posted by John Sterman <jsterman at MIT.EDU>
Martin Schaffernicht asks about the relationship between experimental
economics and system dynamics.
Experimental studies of dynamic systems are growing. Studies in SD
and related fields cover both the "theory building and testing" and
"concrete problems" purposes Martin describes.
The MIT SD group has been doing experimental studies of dynamic
decision making since the mid 1980s. Some studies include:
Sterman, J. and L. Booth Sweeney (2007). "Understanding Public
Complacency About Climate Change: Adults' Mental Models of Climate
Change Violate Conservation of Matter." Climatic Change 80(3-4): 213-238.
Sterman, J. D. and L. Booth Sweeney (2002). "Cloudy Skies:
Assessing Public Understanding of Global Warming." System Dynamics
Review 18(2): 207-240.
Booth Sweeney, L. and J. D. Sterman (2000). "Bathtub Dynamics:
Initial Results of a Systems Thinking Inventory." System Dynamics
Review 16(4): 249-294.
Croson, R., K. Donohue, E. Katon, J. Sterman (working paper). Order
Stability in Supply Chains: The Impact of Coordination Stock. MIT
Sloan School of Management Working Paper No. 4513-04.
Diehl, E. and J. Sterman (1995). "Effects of Feedback Complexity on
Dynamic Decision Making." Organizational Behavior and Human Decision
Processes 62(2): 198-215.
Kampmann, C. and J. Sterman (1998). Do Markets Mitigate
Misperceptions of Feedback in Dynamic Tasks? Cambridge, MA 02139,
Sloan School of Management, MIT.
Paich, M. and J. Sterman (1993). "Boom, Bust, and Failures to Learn
in Experimental Markets." Management Science 39(12): 1439-1458.
Sterman, J. (1987). "Testing Behavioral Simulation Models by Direct
Experiment." Management Science 33(12): 1572-1592.
Sterman, J. (1989). "Misperceptions of Feedback in Dynamic Decision
Making." Organizational Behavior and Human Decision Processes 43(3):
301-335.
Sterman, J. (1989). Misperceptions of Feedback in Dynamic Decision
Making. Computer Based Management of Complex Systems. P. Milling and
E. Zahn. Berlin, Springer Verlag: 21-31.
Sterman, J. (1989). "Modeling Managerial Behavior: Misperceptions of
Feedback in a Dynamic Decision Making Experiment." Management Science
35(3): 321-339.
See also the PhD theses of Bent Bakken, Christian Kampmann, Ernst
Diehl, Mark Paich, Linda Booth Sweeney (all MIT except Linda's, which
is Harvard).
See also the experimental studies of Erling Moxnes (Univ. of Bergen)
on the dynamics of renewable resource management (for which Erling
won the Forrester Award, for Erling Moxnes (1998) Not Only the
Tragedy of the Commons: Misperceptions of Bioeconomics: Management
Science. 44: (9) 1234-1248.).
Tarek Abdel-Hamid (Naval Postgraduate School) and colleagues carried
out a number of experiments in which people manage simulated software
development projects under different information and feedback
conditions.
Jim Ritchie-Dunham's PhD thesis reports experiments investigating the
impact of different modeling and information display tools such as
balanced scorecards on simulated organizational performance.
Shayne Gary (AGSM) is active in experiments studying misperceptions
of feedback in various simple dynamic systems.
There is also a robust literature of experimental studies of the beer
game (see references in the Croson, Donohue, Katok and Sterman
working paper, available on http://web.mit.edu/jsterman/www), and a
growing literature in what is now called "behavioral operations
management". Many BOM studies are experiments with dynamic systems
such as supply chains, newsvendor settings, sequential choice, and
resource allocation. There have been several conferences, with
another coming up this July at the U. of Minnesota (hosted by Karen
Donohue). See also http://www.ombehavior.com/ and a forthcoming
special issue of MSOM on behavioral operations.
In the broader field of judgment and decision making, experimental
studies of dynamic decision making have been an important thread of
work for decades. See work of A. Rapaport, W. Edwards, J. Busemeyer,
D. Kleinmuntz, R. Hogarth, B. Brehmer, D Dörner, J. Funke, C. Plott,
V. Smith, C Camerer, A. Wearing and many others. A google search for
"dynamic decision making" will yield many useful sites and
references; the papers above also include lit review. And
experimental studies in behavioral economics, behavioral finance, and
game theory increasingly utilize dynamic tasks. I am sure this
abbreviated list omits many interesting and important works -- my
apologies in advance.
It is important to distinguish between tasks that are"static",
"repeated" and "dynamic": Static tasks are "one-shot": you are
presented with information and asked to make a judgment or decision,
receiving no feedback or opportunities for subsequent decisions. An
example is the one-shot prisoner's dilemma: you choose once between
cooperation and defection. The iterated prisoner's dilemma is a
"repeated" task. You receive outcome feedback as you play multiple
rounds, and have the chance to learn about the behavior of others and
update your strategies. But there is no "action feedback" -- that
is, there is no feedback (in the classic IPD paradigm) between your
decisions and future payoffs. A true dynamic decision task includes
such action feedbacks: as in most real-world tasks, your decisions
alter the state of the system (potentially including payoffs,
probabilities, and available choices), which then condition your
future decisions. The beer game is an example: your ordering
decisions alter the inventories and backlogs in the system -- both
yours and those of other players -- which then condition future
ordering decisions. You receive outcome feedback each period but the
situation you face is also different each period as the decisions you
and others take alter the state of the system. The research shows
that as the dynamic complexity of the system grows (as there are more
time delays, feedbacks (especially positive feedbacks), accumulations
(stock and flow structures) and nonlinearities, the worse human
performance typically is, and the slower the rate of learning.
Similarly, Dennis Meadows' Fishbanks game is a dynamic task: you not
only receive outcome feedback on the investment and fishing effort
choices of others, but your actions and those of others alter the
stock of fish available in the future and hence the payoffs to future
investment and fishing effort.
John Sterman
Posted by John Sterman <jsterman at MIT.EDU>
posting date Thu, 31 May 2007 09:35:42 -0400
More information about the SDMail
mailing list